Monday 18 November 2013

Final Submission Experiment 2

 
Final Movie Trailer
 
Money shot Images









 
Dropbox link for work files:
if the link doesn't work, please use the below ID & password.
Password: bang1029
 
*Version for Crysis- 3.4.5.6666
 
 
 

Study on Materials

Materials that can be applied

Test images of exporting models to Crysis

Research on building decaying

How buildings decay

Week 5 Task

Week 5 Task images.

Week 4 Task

5 Reference movies

Direction of my chosen building


My Chosen building for Experiment 2 is Barcelona Pavilion. I will explore the building's structure and its use of materials in order to reflect this in my model to capture its essence and realistic setting. The building's use of hidden structure system and understanding of this will be the challenging part of this project. In order to understand the building and its detail, I have looked into its plans & structure plan to analyse its hidden structures. 
Barcelona Pavilion Elevation view

Walls layout 

Drawings showing its structure column detail 


Building's signature column detail in Mirror S/S 


I will further investigating the building's material and how it decays in natural form. Also how the building's architecture may fail in 100 year time. 

Saturday 16 November 2013

Week 3 Task



Teapot and other objects have been successfully imported into Cry.

However I have encountered some problems in using the Ray fire plug in which showed such error message as below.
This has been asked to Vinh, to quote;

"The main issue with rayfire is the “destination” of the installation path. Make sure it installs to YOUR 3ds max folder. Sometimes it is called “3ds max design”, but other times it is called “3ds max architecture” or “3ds max”"
Issue has been resolved. 

Monday 28 October 2013

Importing House from Max to Cry

During my exercise in importing the Max file to Cry, I was kept on getting the same error messages when trying to do the Import.

This was the error message I was shown.

This was asked to Vinh via email and the solution this error was quite simple.

As quoted from Vinh, "That error is common. It means that some of the triangles in your model are made of 4 vertices, not 3.

It will be on the parts of the model that you have not yet "reconstructed". Try to remove any of the old parts from the mesh that you are exporting. Only export remodelled parts."

So complicated trying to handle both programs!

Monday 14 October 2013

Week2 Weekly Tasks


 Weekly 2 Tasks - Build an object & apply texture

I have tried to build stips of boxes before touching the house model.

 
And then I have downloaded 3 different textures from CGTexture website.
- Brick
- Marble
- Timber

 
Texture applied

 
Exported to Crysis


Now time to export the whole house model!

Week 1 Weekly Tasks


 Experiementing with Barcelona Pavillion Model.

 - Opened the modeling file in 3D Max




- Followed the tutorial to install the plug-ins and prepared the files to be exported to Crysis!!!

Wednesday 18 September 2013

What were featured in my Island ?

Vegetation in embedding "K"

Main Theme: Island in an Island

Weather effect: rain

Playing with scale & different depths of fields - front, middle, back

Look out structure with Timber fence again embedding "K"


Sky effects using clouds - tried sky box but then this kept on crushing my Crysis, so ended up having Clouds

Playing with scales - small rocks to huge rock mountain landscape

Use of pathway and making path around the Island

Project 1 Submissiosn- The Island (Revised version)

http://youtu.be/4k_KbOJpvZo      
This is the revised version of the Video for Project 1 "The Island".
https://www.dropbox.com/sh/5m69ctf8hpmaygv/YVhOHKYMR6
Cry file & other relevant files in Drop Box

*Ensure to open the file in v3.4.5

Monday 16 September 2013

Assignment 1

Video Link
http://youtu.be/cp0LT4_zLY8       

Selected Images from Lecture & Chinese Gardens

 
JMW Turner
 
Claude Lorrain

Capability Brown

Chinese Garden

Chinese Garden



Landscape Scenery from Country of Origin

1. Scenery from Country of origin
Rock island
2. Scenery from Country of Origin
Small island with tress & grass on top


 
 3. Scenery from Country of Origin
Landscape with lake in the middle and island in the middle of lake
 
4. Scenery from country of origin
Waterfront rock landscape
 
My Island
 

Terrain Texture

Pebble Texture

Applied on terrain around waterfront
Half Dried Grass Texture
 
Grass applied on all around terrain.


Starting with Cry Engine

As a very new user to this program, it has been a great challenge even in getting used to this. I found this program very useful but in some way very unstable as well. It is definitely a very unique program that can be worked together/across with many different programs such as Fraps, Geo control and etc. But its instability needs to be worked on further in order to make the most use out of this program.

This is a great tool for Gamers and game programmers however I still have doubts in how much useful would this be for drafters/interior designers/ and architects that major in residential projects. However very looking forward to work with this program and also hoping to find a good purpose of this program how this will benefit my career.